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CoD 4 PAM Mod 4.01
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01.02.2008 um 20:56 Uhr
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CoD 4 PAM Mod 4.01 Gestern wurde eine neue Version der PAM Mod zum Download freigegeben. In der neue Version 4.01 wurden viele bugs und Fehler behoben außerdem bringt die neue Version auch einige neue Features mit sich. Neu sind einige DVARS und ein neuer Spielmodus "Last Team Standing". In diesem Modus hat das Team gewonnen, bei dem am Ende mehr Spieler überlebt haben. Eine Liste der Fixes und Features findet ihr unter Mehr Details Added generic pam_modes (pam1, pam2, pam3, pam4) that smaller leagues can use to run competition with until they get large enough to need their own modes. DVAR change: pam_war_gamestyle - Now takes a numerical setting rather than a text setting: 0 (default) = Normal WAR gametype 1 = Last Team Standing - Team with most players left alive win the round if time runs out 2 = Last Team Standing - Round ends in a draw if both teams are still alive at the end of the round mehr... ![]() Bug Fixes: Fixed a bug causing Suicide Nades to not work Fixed a bug with the UAV not being called correctly Fixed a stock Modwarfare bug that could happen if the server config trys to set an invalid default perk Fixed a bug that could carry a player's kills over from one map to another Fixed an issue that could cause a Linux server to crash if a player crashed out of the game (server crashes when player is finally being removed from the server). Fixed a scoring issue with Last Team Standing (WAR gamestyle) Fixed a spawning issue with Last Team Standing (WAR) by using S&D spawnpoints Fixed a bug with pam_sab_ot_maxspawntime when it was set to 0 causing problems in the custom SAB round overtime period. Fixed a Timeout Bug that was not allowing the defending team to defuse on the round AFTER a timeout. Fixed a bug with the automatic AFK to Spectate scripting that could occur if a player left the server while being moved to spectate Fixed a bug with the original ModWarfare class limits scripting causing an error Fixed a bug with spawn protection damage feedback that could happen if damage was not caused by a player quelle: wormsland Zurück |
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# 1 - 05.04.2012 um 10:11 Uhr
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# 3 - 06.06.2013 um 11:04 Uhr
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